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» Interaction design patterns for computers in sociable use
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INTERACT
2003
15 years 8 months ago
Constructed Narratives: Using Play to Breakdown Social
: Constructed Narratives is both a human computer interaction research project and interactive art exploration that demonstrates methods by which rigorous research and aesthetic an...
Pamela Jennings
GECCO
2006
Springer
146views Optimization» more  GECCO 2006»
15 years 10 months ago
Evolutionary motion design for humanoid robots
We propose a new approach to generating the motion of humanoid robots intuitively by means of Interactive Evolutionary Computation (IEC). In our system, novice users are able to d...
Toshihiko Yanase, Hitoshi Iba
TABLETOP
2008
IEEE
16 years 28 days ago
Contextual design considerations for co-located, collaborative tables
To date, digital tabletop research has predominantly focused on resolving fundamental software and hardware challenges introduced by this new interactive platform. Understanding n...
James R. Wallace, Stacey D. Scott
HICSS
2010
IEEE
165views Biometrics» more  HICSS 2010»
16 years 1 months ago
Taking Universal Perspective in Design: A Plea for Two Reflective Principles and Mechanisms
Current approaches to the design of interactive systems emphasize openness, dynamic behavior, and evolution of the system. There is also a growing interest in accounting for human...
Fahri Yetim
CHI
2010
ACM
16 years 1 months ago
Exploring the accessibility and appeal of surface computing for older adult health care support
This paper examines accessibility issues of surface computing with older adults and explores the appeal of surface computing for health care support. We present results from a stu...
Anne Marie Piper, Ross Campbell, James D. Hollan