Sciweavers

4581 search results - page 159 / 917
» Interaction design patterns for computers in sociable use
Sort
View
CGA
2004
15 years 6 months ago
Browsers to Support Awareness and Social Interaction
feel abstract and informational rather than inviting for social interaction. Consequently, newcomers and occasional visitors to such sites cannot quickly assess who the participant...
Alison Lee, Andreas Girgensohn, Jun Zhang
NORDICHI
2006
ACM
16 years 14 days ago
Using historical data to guide user interface evolution
In this paper we show how historical data, such as existing domain-specific databases or access logs, can be used to guide user interface design. We show how we employed such data...
Stanislaw Osinski
AUIC
2006
IEEE
16 years 17 days ago
A wearable fatigue monitoring system: application of human-computer interaction evaluation
We developed a wearable fatigue monitoring system with a high-sensitivity 2-axis accelerometer and an on-board signal processing microcontroller. The proposed system measures fain...
Soichiro Matsushita, Ayumi Shiba, Kan Nagashima
CGF
2008
125views more  CGF 2008»
15 years 6 months ago
Interactive Visualization for Memory Reference Traces
We present the Memory Trace Visualizer (MTV), a tool that provides interactive visualization and analysis of the sequence of memory operations performed by a program as it runs. A...
A. N. M. Imroz Choudhury, Kristin C. Potter, Steve...
UIST
2004
ACM
15 years 12 months ago
Tangible NURBS-curve manipulation techniques using graspable handles on a large display
This paper presents tangible interaction techniques for fine-tuning one-to-one scale NURBS curves on a large display for automotive design. We developed a new graspable handle wit...
Seok-Hyung Bae, Takahiro Kobayash, Ryugo Kijima, W...