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» Interaction design patterns for computers in sociable use
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CHI
2004
ACM
16 years 6 months ago
Finger talk: collaborative decision-making using talk and fingertip interaction around a tabletop display
We describe a study that investigated how a shared interactive tabletop (DiamondTouch) can be designed to provide new opportunities for supporting collaborative decision-making. S...
Yvonne Rogers, William R. Hazlewood, Eli Blevis, Y...
QOSIP
2005
Springer
15 years 12 months ago
Topological Design of Survivable IP Networks Using Metaheuristic Approaches
Abstract. The topological design of distributed packet switched networks consists of finding a topology that minimizes the communication costs by taking into account a certain num...
Emílio C. G. Wille, Marco Mellia, Emilio Le...
CHI
2006
ACM
16 years 6 months ago
Direct pointer: direct manipulation for large-display interaction using handheld cameras
This paper describes the design and evaluation of a technique, Direct Pointer, that enables users to interact intuitively with large displays using cameras equipped on handheld de...
Hao Jiang, Eyal Ofek, Neema Moraveji, Yuanchun Shi
PDC
2004
ACM
15 years 12 months ago
Personas is not applicable: local remedies interpreted in a wider context
One of the major problems with participatory design is that it is extremely difficult to apply it to current developments. Software development for the mass market is one aspect o...
Kari Rönkkö, Mats Hellman, Britta Kiland...
SCA
2007
15 years 9 months ago
Face poser: interactive modeling of 3D facial expressions using model priors
In this paper, we present an intuitive interface for interactively posing 3D facial expressions. The user can create and edit facial expressions by drawing freeform strokes, or by...
Manfred Lau, Jinxiang Chai, Ying-Qing Xu, Heung-Ye...