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» Interaction design patterns for computers in sociable use
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CHINZ
2009
ACM
15 years 11 months ago
The use of paper in everyday student life
The information we encounter in modern life, in developed countries, is a hybrid of the physical and the digital. Personal archiving tools allow users to capture and retrieve aspe...
David M. Nichols, Sally Jo Cunningham
SAC
2005
ACM
16 years 1 days ago
A two-dimensional separation of concerns for compiler construction
During language evolution, compiler construction is usually d along two dimensions: defining new abstract syntax tree (AST) classes, or adding new operations. In order to facilita...
Xiaoqing Wu, Suman Roychoudhury, Barrett R. Bryant...
CHI
2006
ACM
16 years 6 months ago
A study of the use of mobile phones by older persons
This paper reports on issues related to the use of mobile phones by older people. This study uses triangulation, a mixed method of qualitative (focus group discussions) and quanti...
Sri Hastuti Kurniawan, Murni Mahmud, Yanuar Nugroh...
PSYCHNOLOGY
2007
107views more  PSYCHNOLOGY 2007»
15 years 6 months ago
Discourses on Mobility and Technological Mediation: The Texture of Ubiquitous Interaction
Mobility is more and more mediated, supported and transformed by technological artefacts and infrastructures. Especially technologies labelled as mobile, pervasive, ubiquitous or ...
Giuseppina Pellegrino
DPPI
2007
ACM
15 years 10 months ago
Exploring design concepts for sharing experiences through digital photography
In this research, we aim to explore meaningful design directions for future photography applications with a focus on the experiences around sharing. We review a wide-rage of photo-...
Heekyoung Jung, Kay Connelly