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» Interaction design patterns for computers in sociable use
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ICST
2010
IEEE
15 years 4 months ago
GraphSeq: A Graph Matching Tool for the Extraction of Mobility Patterns
Mobile computing systems provide new challenges for verification. One of them is the dynamicity of the system structure, with mobility-induced connections and disconnections, dynam...
Minh Duc Nguyen, Hélène Waeselynck, ...
OZCHI
2009
ACM
16 years 1 months ago
Designing situations
This paper extends the analytic framework Suchman used in Plans and Situated Actions by using it as a tool in the design of interactive, immersive environments that rely on human ...
Toni Robertson, Lian Loke
CHI
2006
ACM
16 years 6 months ago
Support for activity-based computing in a personal computing operating system
Research has shown that computers are notoriously bad at supporting the management of parallel activities and interruptions, and that mobility increases the severity and scope of ...
Jakob E. Bardram, Jonathan Bunde-Pedersen, Mads S&...
ATC
2009
Springer
16 years 1 months ago
A Universal Self-Organization Mechanism for Role-Based Organic Computing Systems
Abstract. An Organic Computing system has the ability to autonomously (re-)organize and adapt itself. Such a system exhibits so called self-x properties (e.g. self-healing) and is ...
Florian Nafz, Frank Ortmeier, Hella Seebach, Jan-P...
SIGCSE
2006
ACM
188views Education» more  SIGCSE 2006»
16 years 13 days ago
A data mining course for computer science: primary sources and implementations
An undergraduate elective course in data mining provides a strong opportunity for students to learn research skills, practice data structures, and enhance their understanding of a...
David R. Musicant