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» Interaction design patterns for computers in sociable use
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BMCBI
2005
115views more  BMCBI 2005»
15 years 6 months ago
SUPERFICIAL - Surface mapping of proteins via structure-based peptide library design
Background: The determination of protein surfaces and the detection of binding sites are essential to our understanding of protein-protein interactions. Such binding sites can be ...
Andrean Goede, Ines S. Jaeger, Robert Preissner
BCSHCI
2007
15 years 7 months ago
Interaction design in the wild
The StoryBank project in the UK is exploring the application of digital storytelling technology to information sharing in the developing world. A multidisciplinary team of interac...
Dorothy Rachovides, David Frohlich, Maxine Frank
ACMDIS
2010
ACM
15 years 1 months ago
Human-to-dancer interaction: designing for embodied performances in a participatory installation
In this article we describe the creation and exhibit of a participatory installation performance. Graffiti Dance allows the audience to graffiti paint with light onto a buildings ...
David A. Shamma, Renata M. Sheppard, Jürgen S...
BMCBI
2006
145views more  BMCBI 2006»
15 years 6 months ago
Fast-Find: A novel computational approach to analyzing combinatorial motifs
Background: Many vital biological processes, including transcription and splicing, require a combination of short, degenerate sequence patterns, or motifs, adjacent to defined seq...
Micah Hamady, Erin Peden, Rob Knight, Ravinder Sin...
CHI
2011
ACM
14 years 10 months ago
Deep shot: a framework for migrating tasks across devices using mobile phone cameras
A user task often spans multiple heterogeneous devices, e.g., working on a PC in the office and continuing the work on a laptop or a mobile phone while commuting on a shuttle. How...
Tsung-Hsiang Chang, Yang Li