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» Interaction design in the wild
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OZCHI
2006
ACM
16 years 25 days ago
AuraOrb: using social awareness cues in the design of progressive notification appliances
One of the problems with notification appliances is that they can be distracting when providing information not of immediate interest to the user. In this paper, we present AuraOr...
Mark Altosaar, Roel Vertegaal, Changuk Sohn, Danie...
191
Voted
CHI
2011
ACM
14 years 10 months ago
LiquidText: a flexible, multitouch environment to support active reading
Active reading, involving acts such as highlighting, writing notes, etc., is an important part of knowledge workers’ activities. Most computer-based active reading support seeks...
Craig S. Tashman, W. Keith Edwards
188
Voted
CHI
2007
ACM
16 years 7 months ago
Supporting multi-point interaction in visual workspaces
Multi-point interaction tasks involve the manipulation of several mutually-dependent control points in a visual workspace ? for example, adjusting a selection rectangle in a drawi...
Garth Shoemaker, Carl Gutwin
195
Voted
CSE
2009
IEEE
16 years 1 months ago
Social Interaction History: A Framework for Supporting Exploration of Social Information Spaces
— Social interaction history refers to traces of social interaction in information spaces. These traces have potential to help users explore and navigate through information spac...
Indratmo, Julita Vassileva
NORDICHI
2006
ACM
16 years 25 days ago
Tabletop interaction: research alert
At the t2i Lab we focus on tangible user interfaces (TUIs) to advance and improve the user experience in computer supported learning and problem solving. By directly interacting w...
Wolfgang Mähr, Richard Carlsson, Jonas Fredri...