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DPPI
2003
ACM
16 years 2 days ago
Modeling the socio-cultural context
It’s been noticed that recognizing the end user’s needs and expectations are increasingly important factors for creating successful products. In the Mode-project we are studyi...
Pertti Aula, Janne Pekkala, Jenni Romppainen
CHI
2008
ACM
16 years 7 months ago
Qualitative analysis of visualization: a building design field study
We conducted an ethnographic field study examining the ways in which building design teams used visual representations of data to coordinate their work. Here we describe our exper...
Melanie Tory, Sheryl Staub-French
CHI
2008
ACM
16 years 7 months ago
Design, adoption, and assessment of a socio-technical environment supporting independence for persons with cognitive disabilitie
A significant fraction of persons with cognitive disabilities are potentially able to live more independently with the use of powerful tools embedded in their social environment. ...
Stefan Carmien, Gerhard Fischer
CHI
2008
ACM
16 years 7 months ago
From meiwaku to tokushita!: lessons for digital money design from japan
Based on ethnographically-inspired research in Japan, we report on people's experiences using digital money payment systems that use Sony's FeliCa near-field communicati...
Scott D. Mainwaring, Wendy March, Bill Maurer
CHI
2007
ACM
16 years 7 months ago
Designing a mobile user interface for automated species identification
Biological research in the field is constrained by the speed and difficulty of species determination, as well as by access to relevant information about the species encountered. H...
Sean White, Dominic Marino, Steven Feiner