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AAI
2002
161views more  AAI 2002»
15 years 6 months ago
Scripting Affective Communication with Life-Like Characters in Web-Based Interaction Systems
In this paper, we discuss scripting tools that aim at facilitating the design of web-based interactions with animated characters capable of affective communication. Specifically, ...
Helmut Prendinger, Sylvain Descamps, Mitsuru Ishiz...
TSE
1998
114views more  TSE 1998»
15 years 6 months ago
KLAIM: A Kernel Language for Agents Interaction and Mobility
—We investigate the issue of designing a kernel programming language for mobile computing and describe KLAIM, a language that supports a programming paradigm where processes, lik...
Rocco De Nicola, Gian Luigi Ferrari, Rosario Pugli...
CHI
2006
ACM
16 years 7 months ago
Dispelling "design" as the black art of CHI
We discuss the legacy and processes of creative design, and differentiate it from the type of user-centered design commonly found in CHI. We provide an example of this process, an...
Tracee Vetting Wolf, Jennifer Ann Rode, Jeremy B. ...
CANDC
1999
ACM
15 years 11 months ago
A framework that supports collective creativity in design using visual images
The goal of our research is to develop computer systems that support designers’ collective creativity; such systems support individual creative aspects in design through the use...
Kumiyo Nakakoji, Yasuhiro Yamamoto, Masao Ohira
IE
2007
15 years 8 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow