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UIST
1997
ACM
15 years 11 months ago
HoloWall: Designing a Finger, Hand, Body, and Object Sensitive Wall
This TechNote reports on our initial results of realizing a computer augmented wall called the HoloWall. Using an infrared camera located behind the wall, this system allows a use...
Nobuyuki Matsushita, Jun Rekimoto
CGF
2010
163views more  CGF 2010»
15 years 6 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
AROBOTS
2004
114views more  AROBOTS 2004»
15 years 6 months ago
Integration of a Rehabilitation Robotic System (KARES II) with Human-Friendly Man-Machine Interaction Units
In this paper, we report some important results of design and evaluation of a wheelchair-based robotic arm system, named as KARES II (KAIST Rehabilitation Engineering Service Syste...
Zeungnam Bien, Myung Jin Chung, Pyung Hun Chang, D...
ASWEC
2006
IEEE
16 years 23 days ago
A Runtime Monitoring and Validation Framework for Web Service Interactions
Web services are designed for composition and use by third parties through dynamic discovery. As such, the issue of interoperability between services is of great importance to ens...
Zheng Li, Yan Jin, Jun Han
TEI
2009
ACM
166views Hardware» more  TEI 2009»
15 years 11 months ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...