In this work-in-progress we explore audience behavior at large musical events and present our prototype, a `cheering meter' developed to aid voting at rap competitions. We re...
This paper discusses possibilities and problems arising in the design of usable interactive systems when both visual and haptic interaction modes are available. Communicational an...
The ability to characterize visualizations would bring several benefits to the design process. It would help designers to assess their designs, reuse existing designs in new contex...
This paper proposes the use of an interaction modeling language called MoLIC to graphically represent scenarios as an additional resource in software development. MoLIC brings hum...
We explore the ways in which interfaces can be designed to deceive users so as to create the illusion of magic. We present a study of an experimental performance in which a magici...