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CHI
2002
ACM
16 years 7 months ago
Design as a minority discipline in a software company: toward requirements for a community of practice
This paper provides a description of designers' work practices in a software company. We describe a participatory analysis of the diversity of working relations and roles of ...
Michael J. Muller, Kenneth Carey
ACMDIS
2000
ACM
15 years 11 months ago
On the Move with a Magic Thing: Role Playing in Concept Design of Mobile Services and Devices
Designing concepts for new mobile services and devices, poses several challenges to the design. We consider user participation as a way to address part of the challenges. We show ...
Giulio Iacucci, Kari Kuutti, Mervi Ranta
CHI
2007
ACM
16 years 7 months ago
A game design methodology to incorporate social activist themes
Can a set of articulated and tested methodologies be created whose endpoint is the reliable capacity for taking activist social themes into account? In this paper we explore a var...
Mary Flanagan, Helen Nissenbaum
CHI
2003
ACM
16 years 7 months ago
Are designers ready for ubiquitous computing?: a formative study
Ubiquitous computing is increasingly becoming reality, even for people outside of research. A group that will have to face the challenges of this new technology is product and ind...
Sara Ljungblad, Tobias Skog, Lalya Gaye
MHCI
2009
Springer
16 years 1 months ago
Inspire, guide, and entertain: designing a mobile assistant for runners
The paper presents the design of a mobile assistant for runners. We propose visual and auditory user interface for a mobile assistant, called Mobota. The system supports navigatio...
Ekaterina Kurdyukova