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ICEBE
2007
IEEE
103views Business» more  ICEBE 2007»
15 years 6 months ago
Value and Goal Driven Design of E-Services
- E-services are used as the cornerstones for modeling interaction points of cooperating IT systems, within and between enterprises. So far, research and development of e-services ...
Martin Henkel, Paul Johannesson, Erik Perjons, Jel...
194
Voted
IJVR
2007
108views more  IJVR 2007»
15 years 6 months ago
Design and Narrative Structure for the Virtual Human Scenarios
—This article describes the design of the two application scenarios of the Virtual Human project and its integration into the Virtual Human system. This includes overall concepts...
Stefan Göbel, Ido Aharon Iurgel, Markus R&oum...
SEKE
2010
Springer
15 years 5 months ago
MMWA-ae: boosting knowledge from Multimodal Interface Design, Reuse and Usability Evaluation
The technological progress designing new devices and the scientific growth in the field of Human-Computer Interaction are enabling new interaction modalities to move from resear...
Americo Talarico Neto, Renata Pontin M. Fortes, Ra...
GAMESEC
2010
139views Game Theory» more  GAMESEC 2010»
15 years 4 months ago
Design of Network Topology in an Adversarial Environment
We study the strategic interaction between a network manager whose goal is to choose (as communication infrastructure) a spanning tree of a network given as an undirected graph, an...
Assane Gueye, Jean C. Walrand, Venkat Anantharam
CHI
2008
ACM
16 years 7 months ago
Indirect mappings of multi-touch input using one and two hands
Touchpad and touchscreen interaction using multiple fingers is emerging as a valuable form of high-degree-of-freedom input. While bimanual interaction has been extensively studied...
Tomer Moscovich, John F. Hughes