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» Interaction design in the university: designing disciplinary...
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CHI
2003
ACM
16 years 7 months ago
Take it to the next stage: the roles of role playing in the design process
Using role play at every stage of the design process has been a vital tool for IDEO in working with clients and users. With the dual properties of bringing participants into the m...
Kristian T. Simsarian
CHI
2002
ACM
16 years 7 months ago
Design as a minority discipline in a software company: toward requirements for a community of practice
This paper provides a description of designers' work practices in a software company. We describe a participatory analysis of the diversity of working relations and roles of ...
Michael J. Muller, Kenneth Carey
ACMDIS
2000
ACM
15 years 11 months ago
On the Move with a Magic Thing: Role Playing in Concept Design of Mobile Services and Devices
Designing concepts for new mobile services and devices, poses several challenges to the design. We consider user participation as a way to address part of the challenges. We show ...
Giulio Iacucci, Kari Kuutti, Mervi Ranta
CHI
2007
ACM
16 years 7 months ago
A game design methodology to incorporate social activist themes
Can a set of articulated and tested methodologies be created whose endpoint is the reliable capacity for taking activist social themes into account? In this paper we explore a var...
Mary Flanagan, Helen Nissenbaum
CHI
2003
ACM
16 years 7 months ago
Are designers ready for ubiquitous computing?: a formative study
Ubiquitous computing is increasingly becoming reality, even for people outside of research. A group that will have to face the challenges of this new technology is product and ind...
Sara Ljungblad, Tobias Skog, Lalya Gaye