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ISMAR
2007
IEEE
16 years 25 days ago
Vesp'R - Transforming Handheld Augmented Reality
This paper presents first results of an interaction design study performed for a novel handheld interaction system. Human factors of mid-size, self-containing wearable computer sy...
Ernst Kruijff, Eduardo E. Veas
INTERACT
2003
15 years 8 months ago
The Socio-Political Culture of Users
: South Africa has been described as a melting pot of different cultures, adding to the rich South African heritage, boasting eleven official languages. This cultural diversity, ho...
Shawren Singh
CHI
2008
ACM
16 years 7 months ago
Technology in mental health
Mental illness has been identified as one of the greatest challenges facing society in the coming decades. However, there are significant barriers to access for many people suffer...
Gavin Doherty, John Sharry, Magnus Bång, Mar...
CHI
2007
ACM
16 years 7 months ago
User-centered design gymkhana
The User-centered design (UCD) Gymkhana is a tool for human-computer interaction practitioners to demonstrate through a game the key user-centered design methods and how they inte...
Muriel Garreta Domingo, Magí Almirall Hill,...
CHI
2006
ACM
16 years 7 months ago
Theory and method for experience centered design
There is currently much interest in notions of experience-centered design in Human-Computer Interaction (HCI). A great deal of the research and practice in this area is at the bou...
Mark Blythe, Peter C. Wright, John C. McCarthy, Ol...