Sciweavers

8624 search results - page 1409 / 1725
» Interaction design in the university: designing disciplinary...
Sort
View
EMSOFT
2006
Springer
15 years 10 months ago
Incremental schedulability analysis of hierarchical real-time components
Embedded systems are complex as a whole but consist of smaller independent modules minimally interacting with each other. This structure makes embedded systems amenable to composi...
Arvind Easwaran, Insik Shin, Oleg Sokolsky, Insup ...
ISPW
1991
IEEE
15 years 10 months ago
Policy-directed coordination and cooperation
product and the project as well as to define synchronization (or interaction) abstractions; activity definitions are used to model the process activities that transform the produ...
Dewayne E. Perry
ATAL
2008
Springer
15 years 8 months ago
No-regret learning and a mechanism for distributed multiagent planning
We develop a novel mechanism for coordinated, distributed multiagent planning. We consider problems stated as a collection of single-agent planning problems coupled by common soft...
Jan-P. Calliess, Geoffrey J. Gordon
FPLAY
2008
15 years 8 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
IUSED
2008
15 years 8 months ago
Preparing Usability Supporting Architectural Patterns for Industrial Use
Usability supporting architectural patterns (USAPs) have been shown to provide developers with useful guidance for producing a software architecture design that supports usability...
Pia Stoll, Bonnie E. John, Len Bass, Elspeth Golde...
« Prev « First page 1409 / 1725 Last » Next »