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214
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VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
15 years 11 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
CHI
2008
ACM
16 years 7 months ago
The cuetable: cooperative and competitive multi-touch interaction on a tabletop
In this paper we explain how we built cueTable, a multi-touch interactive tabletop, as a base technology to explore new interaction concepts for cooperative and competitive multi-...
Tom Gross, Mirko Fetter, Sascha Liebsch
197
Voted
CHI
2009
ACM
16 years 7 months ago
Values as lived experience: evolving value sensitive design in support of value discovery
The Value Sensitive Design (VSD) methodology provides a comprehensive framework for advancing a value-centered research and design agenda. Although VSD provides helpful ways of th...
Christopher A. Le Dantec, Erika Shehan Poole, Susa...
198
Voted
GECCO
2005
Springer
158views Optimization» more  GECCO 2005»
16 years 12 days ago
Constructive induction and genetic algorithms for learning concepts with complex interaction
Constructive Induction is the process of transforming the original representation of hard concepts with complex interaction into a representation that highlights regularities. Mos...
Leila Shila Shafti, Eduardo Pérez
SASO
2007
IEEE
16 years 1 months ago
Adaptive SSL: Design, Implementation and Overhead Analysis
Adaptive security is based on the observation that the security requirements of a system or service heavily depend on the environment in which they operate and should therefore be...
Christiaan J. Lamprecht, Aad P. A. van Moorsel