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TEI
2010
ACM
108views Hardware» more  TEI 2010»
16 years 1 months ago
Cartouche: conventions for tangibles bridging diverse interactive systems
We describe an approach for a class of tangible interaction elements that are applicable across a broad variety of interactive systems. These tangibles share certain physical, vis...
Brygg Ullmer, Zachary Dever, Rajesh Sankaran, Corn...
SOFTVIS
2010
ACM
15 years 7 months ago
CodePad: interactive spaces for maintaining concentration in programming environments
When software developers work with a program's source code, the structure of the source code often requires that they split their attention simultaneously across several docu...
Chris Parnin, Carsten Görg, Spencer Rugaber
INTETAIN
2009
Springer
16 years 1 months ago
The Hyper-trapeze: A Physically Active Audio-Visual Interface for Performance and Play
This paper reports the design, implementation, and application of a new interface for augmenting performance and play on the low flying trapeze. Sensors were used to gauge the moti...
Anne Hoekstra, Christoph Bartneck, Michael J. Lyon...
ACMSE
2006
ACM
16 years 22 days ago
HELLAS: a specialized architecture for interactive deformable object modeling
Applications involving interactive modeling of deformable objects require highly iterative, floating-point intensive numerical simulations. As the complexity of these models incr...
Shrirang M. Yardi, Benjamin Bishop, Thomas P. Kell...
HRI
2009
ACM
16 years 1 months ago
Providing route directions: design of robot's utterance, gesture, and timing
Providing route directions is a complicated interaction. Utterances are combined with gestures and pronounced with appropriate timing. This study proposes a model for a robot that...
Yusuke Okuno, Takayuki Kanda, Michita Imai, Hirosh...