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CHI
2008
ACM
16 years 7 months ago
Performing thrill: designing telemetry systems and spectator interfaces for amusement rides
Fairground: Thrill Laboratory was a series of live events that augmented the experience of amusement rides. A wearable telemetry system captured video, audio, heart-rate and accel...
Brendan Walker, Holger Schnädelbach, Michael ...
CHI
2004
ACM
16 years 7 months ago
A cognitive meta-analysis of design approaches to interruptions in intelligent environments
Minimizing interruptions to users is a crucial and acknowledged precondition for the adoption of new intelligent technologies such as ubiquitous and proactive computing. This pape...
Antti Oulasvirta, Antti Salovaara
CPHYSICS
2006
95views more  CPHYSICS 2006»
15 years 6 months ago
Multibillion-atom molecular dynamics simulation: Design considerations for vector-parallel processing
Progress in adapting molecular dynamics algorithms for systems with short-range interactions to utilize the features of modern supercomputers is described. Efficient utilization o...
D. C. Rapaport
IAT
2010
IEEE
15 years 4 months ago
Modular JADE Agents Design and Implementation Using ASEME
ASEME is an emerging Agent Oriented Software Engineering (AOSE) methodology. The Model-Driven Engineering (MDE) paradigm encourages software modelers to automate the transition of...
Nikolaos I. Spanoudakis, Pavlos Moraitis
WOA
2010
15 years 4 months ago
MERCURIO: An Interaction-oriented Framework for Designing, Verifying and Programming Multi-Agent Systems
Abstract. This is a position paper reporting the motivations, the starting point and the guidelines that characterise the MERCURIO5 project proposal, submitted to MIUR PRIN 20096 ....
Matteo Baldoni, Cristina Baroglio, Federico Bergen...