This paper presents a critical view of existing models of user experience. These models view experience as the subjective response in the individual's mind. While designers a...
We present a set of mobile augmented reality interaction techniques for authoring situated media: multimedia and hypermedia that are embedded within the physical environment. Our ...
This paper describes how the different dimensions of personalization can be integrated in an environment designed to support learning. We show how the ExploraGraph environment int...
This paper looks at existing computer games and virtual environments from the perspective of film theory and practice. From this, we will draw conclusions about the ways in which ...
This paper presents two empirical usability studies based on techniques from Human-Computer Interaction HCI and software engineering, which were used to elicitate requirements fo...