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CHI
2010
ACM
16 years 1 months ago
Contacts 3.0: bringing together research and design teams to reinvent the phonebook
We present a narrative of the design of Contacts 3.0, a service and updated phonebook application on a mobile device that combines on-device communication with communication from ...
Frank R. Bentley, JoEllen Kames, Rafiq Ahmed, Rhia...
DIGRA
2003
Springer
15 years 12 months ago
Game Design Patterns
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
Staffan Björk, Sus Lundgren, Jussi Holopainen
HCI
2009
15 years 4 months ago
Cross-Culture and Website Design: Cultural Movements and Settled Cultural Variables
This paper reports on research carried out to determine the settled as well as other types of cultural markers including interface design elements and cultural dimensions that are ...
Abdalghani Mushtaha, Olga De Troyer
ACMACE
2011
ACM
14 years 6 months ago
Mobile 3D graphics and virtual reality interaction
Mobile devices such as smartphones and tablets offer great new possibilities for the creation of 3D games and virtual reality environments. However, interaction with objects in th...
Wolfgang Hürst, Matthias Helder
CHI
1997
ACM
15 years 11 months ago
Paper as an Analytic Resource for the Design of New Technologies
We report on an examination of work practice in a knowledge-based, document-intensive organisation and describe the role of paper in that work. We show how such an examination can...
Abigail Sellen, Richard H. R. Harper