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CHI
2005
ACM
16 years 7 months ago
Behaviour, realism and immersion in games
Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
Kevin Cheng, Paul A. Cairns
CHI
2005
ACM
16 years 7 months ago
Building security and trust in online banking
Growing threats to online banking security (e.g. phishing, personal identify fraud) and the personal nature of the data make the balance between security, trust and usability vita...
Maria Nilsson, Anne Adams, Simon Herd
CHI
2005
ACM
16 years 7 months ago
Media eyepliances: using eye tracking for remote control focus selection of appliances
This paper discusses the use of eye contact sensing for focus selection operations in remote controlled media appliances. Focus selection with remote controls tends to be cumberso...
Roel Vertegaal, Aadil Mamuji, Changuk Sohn, Daniel...
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CHI
2005
ACM
16 years 7 months ago
Improving web accessibility using content-aware plug-ins
This paper describes a novel approach to improve blind and visually impaired people's access to the Web by using a content-aware Web browser plug-in coupled with audio and ha...
Wai Yu, Graham McAllister, Philip Strain, Ravi Kub...
CHI
2004
ACM
16 years 7 months ago
If not now, when?: the effects of interruption at different moments within task execution
User attention is a scarce resource, and users are susceptible to interruption overload. Systems do not reason about the effects of interrupting a user during a task sequence. In ...
Piotr D. Adamczyk, Brian P. Bailey