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NETGAMES
2006
ACM
16 years 20 days ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
IPPS
2005
IEEE
16 years 9 days ago
A Compiler and Runtime Infrastructure for Automatic Program Distribution
This paper presents the design and the implementation of a compiler and runtime infrastructure for automatic program distribution. We are building a research infrastructure that e...
Roxana Diaconescu, Lei Wang, Zachary Mouri, Matt C...
GROUP
2005
ACM
16 years 8 days ago
VERN: facilitating democratic group decision making online
VERN is an online collaborative tool that coordinates and distributes the process of finding optimal meeting times across the members of a group. The system combines the underlyin...
Sarita Yardi, Benjamin Hill, Stephen Chan
PARA
2004
Springer
16 years 2 days ago
An OGSA-Based Bank Service for Grid Accounting Systems
This contribution presents the design and implementation of a bank service, constituting a key component in a recently developed Grid accounting system solution. The Grid accountin...
Erik Elmroth, Peter Gardfjäll, Olle Mulmo, Th...
IEEESCC
2010
IEEE
15 years 8 months ago
SecureSOA
Service-oriented Architectures (SOA) facilitate the provision and orchestration of business services to enable a faster adoption to changing business demands. Web Services provide...
Michael Menzel, Christoph Meinel