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» Interaction Design for the Disappearing Computer
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CSCW
2010
ACM
16 years 3 months ago
The individual and the group in console gaming
In this paper, we present results from a study of collocated group console gaming. We focus, in particular, on observed gaming practices that emphasized the individual gamer withi...
Amy Voida, M. Sheelagh T. Carpendale, Saul Greenbe...
228
Voted
ANCS
2005
ACM
16 years 9 days ago
Gigabit routing on a software-exposed tiled-microprocessor
This paper investigates the suitability of emerging tiled-architectures, equipped with low-latency on-chip networks, for high-performance network routing. In this paper, we presen...
Umar Saif, James W. Anderson, Anthony Degangi, Ana...
MM
2005
ACM
104views Multimedia» more  MM 2005»
16 years 9 days ago
Post-bit: embodied video contents on tiny stickies
Post-Bit is a small e-paper device modeled after paper PostIts r 1 . We explored and designed interfaces to handle multimedia contents with paper-like manipulations using this epa...
Takashi Matsumoto, Tony Dunnigan, Maribeth Back
MM
2004
ACM
107views Multimedia» more  MM 2004»
16 years 4 days ago
Time, voice, and joyce
We present a design for recapitulating walks through Dublin's City Centre by characters in James Joyce's Ulysses. Our computationally supported walkers will avail themse...
Andrea Taylor, Brendan Donovan, Zoltan Foley-Fishe...
ICMI
2003
Springer
107views Biometrics» more  ICMI 2003»
15 years 12 months ago
Sketching informal presentations
Informal presentations are a lightweight means for fast and convenient communication of ideas. People communicate their ideas to others on paper and whiteboards, which afford flui...
Yang Li, James A. Landay, Zhiwei Guan, Xiangshi Re...