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» Interaction Design for the Disappearing Computer
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HUC
2010
Springer
15 years 7 months ago
SNUPI: sensor nodes utilizing powerline infrastructure
A persistent concern of wireless sensors is the power consumption required for communication, which presents a significant adoption hurdle for practical ubiquitous computing appli...
Gabe Cohn, Erich P. Stuntebeck, Jagdish Pandey, Br...
HUC
2010
Springer
15 years 7 months ago
Bridging the gap between physical location and online social networks
This paper examines the location traces of 489 users of a location sharing social network for relationships between the users' mobility patterns and structural properties of ...
Justin Cranshaw, Eran Toch, Jason I. Hong, Aniket ...
CHI
2010
ACM
15 years 4 months ago
Supporting coordination in surgical suites: physical aspects of common information spaces
To accommodate frequent emergencies, interruptions, and delays, hospital staff continually make and coordinate changes to the surgery schedule. The technical and social aspects of...
Peter Scupelli, Yan Xiao, Susan R. Fussell, Sara B...
GAMEON
2009
15 years 4 months ago
Explorations in Player Motivations: Game Mechanics
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Barbaros Bostan, Ugur Kaplancali
HCI
2009
15 years 4 months ago
Supporting Situation Awareness in Demanding Operating Environments through Wearable User Interfaces
The military environment is changing, e.g., the operating environment is becoming more varied and demanding. Due to these challenges, new user interfaces (UIs) are required providi...
Jari Laarni, Juhani Heinilä, Jukka Häkki...