Personalization and social awareness, important aspects in the definition of a place, are traditionally overlooked in the design of technology for museums. We describe Imprints, a...
Kirsten Boehner, Jennifer Thom-Santelli, Angela Zo...
We present our experiences with evaluating an ambient display for the home using two different evaluation techniques: the recently proposed `Heuristic Evaluation of Ambient Displa...
In this paper, we describe the design of eyeView, a video conferencing system that uses participant looking behavior to determine the size of online video conferencing windows. Th...
Tracy Jenkin, Jesse McGeachie, David Fono, Roel Ve...
Authentic practice in science requires access to phenomena. In this paper, we introduce RoomQuake, an application designed to foster the growth of a community of learning around s...
This paper focuses on an emerging model for software development in higher education: community source. Community source seeks to blend aspects of both open source and traditional...