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CHI
2009
ACM
16 years 7 months ago
Can machines call people?: user experience while answering telephone calls initiated by machine
Current state-of?the-art spoken dialog systems are aimed at handling telephone calls to automate incoming caller requests. In this paper we explore a scenario which is symmetric t...
Adam J. Sporka, Jakub Franc, Giuseppe Riccardi
AAAI
1998
15 years 8 months ago
Conversation Machines for Transaction Processing
We have built a set of integrated AI systems (called conversation machines) to enable transaction processing over the telephone for limited domains like stock trading and banking....
Wlodek Zadrozny, Catherine G. Wolf, Nanda Kambhatl...
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
16 years 22 days ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
ACMACE
2007
ACM
15 years 10 months ago
How to build a hard-to-use mouse
Computer games do not afford much physical activity and hence do not require significant energy expenditure, which can contribute to the prevalence of a sedentary lifestyle. A &qu...
Florian Mueller
CHI
2004
ACM
16 years 7 months ago
WinCuts: manipulating arbitrary window regions for more effective use of screen space
Each window on our computer desktop provides a view into some information. Although users can currently manipulate multiple windows, we assert that being able to spatially arrange...
Desney S. Tan, Brian Meyers, Mary Czerwinski