Sciweavers

5075 search results - page 646 / 1015
» Interaction Design for the Disappearing Computer
Sort
View
CHI
1995
ACM
15 years 10 months ago
Bricks: Laying the Foundations for Graspable User Interfaces
We introduce the concept of Graspable User Interfaces that allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts, wh...
George W. Fitzmaurice, Hiroshi Ishii, William Buxt...
ACMACE
2008
ACM
15 years 8 months ago
MPML3D: agent authoring language for virtual worlds
This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...
ACMACE
2008
ACM
15 years 8 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...
CHI
2008
ACM
15 years 8 months ago
Genetic algorithm can optimize hierarchical menus
Hierarchical menus are now ubiquitous. The performance of the menu depends on many factors: structure, layout, colors and so on. There has been extensive research on novel menus, ...
Shouichi Matsui, Seiji Yamada
CHINZ
2005
ACM
15 years 8 months ago
Graphical abstract help
re the use of abstracted screenshots as part of a new help interface. Graphstract, an implementation of a graphical help system, extends the ideas of textually oriented Minimal Ma...
Jeff Huang, Bo Lu, Michael B. Twidale