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INTETAIN
2009
Springer
16 years 1 months ago
Accessible Gaming through Mainstreaming Kinetic Controller
Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Yolanda Garrido, Álvaro Marco, Joaquí...
MHCI
2009
Springer
16 years 1 months ago
Community Practices and Locative Media
The development of locative media applications is not simply about the physical location or social setting in which the interaction occurs, but rather about situating the media wi...
Katharine S. Willis, Keith Cheverst, Claudia Muell...
MHCI
2009
Springer
16 years 1 months ago
Text versus speech: a comparison of tagging input modalities for camera phones
Speech and typed text are two common input modalities for mobile phones. However, little research has compared them in their ability to support annotation and retrieval of digital...
Mauro Cherubini, Xavier Anguera, Nuria Oliver, Rod...
AUTOMOTIVEUI
2009
ACM
16 years 1 months ago
Acceptance of future persuasive in-car interfaces towards a more economic driving behaviour
Measuring user acceptance to avoid system rejection by the users in pre-prototype stage of product development is of high interest for both researchers and practitioners. This is ...
Alexander Meschtscherjakov, David Wilfinger, Thoma...
DOCENG
2009
ACM
16 years 1 months ago
Declarative interfaces for dynamic widgets communications
Widgets are small and focused multimedia applications that can be found on desktop computers, mobile devices or even TV sets. Widgets rely on structured documents to describe thei...
Cyril Concolato, Jean Le Feuvre, Jean-Claude Dufou...