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» Interaction Design for the Disappearing Computer
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198
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DSVIS
2003
Springer
16 years 2 days ago
An Approach to Develop User Interfaces with Plasticity
This paper provides an approach to develop user interfaces where plasticity is considered by using several concepts, concretely our proposal is a pattern-based, component-oriented ...
Francisco Montero, Víctor López-Jaqu...
CHI
2010
ACM
15 years 11 months ago
MOSES: exploring new ground in media and post-conflict reconciliation
While the history of traditional media in post-conflict peace building efforts is rich and well studied, the potential for interactive new media technologies in this area has gone...
Thomas N. Smyth, John Etherton, Michael L. Best
195
Voted
AIED
2005
Springer
16 years 10 days ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
CHI
2009
ACM
16 years 7 months ago
An evaluation of coordination techniques for protecting objects and territories in tabletop groupware
Indirect input techniques allow users to quickly access all parts of tabletop workspaces without the need for physical access; however, indirect techniques restrict the available ...
David Pinelle, Mutasem Barjawi, Miguel A. Nacenta,...
177
Voted
CHI
2007
ACM
16 years 7 months ago
Shift: a technique for operating pen-based interfaces using touch
Retrieving the stylus of a pen-based device takes time and requires a second hand. Especially for short intermittent interactions many users therefore choose to use their bare fin...
Daniel Vogel, Patrick Baudisch