We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
Computer games, often played with others, are a compelling pastime for many. However, they have been criticized for their mouse and keyboard or gamepad interactions, as they suppo...
—This paper proposes a set of conceptual metaphors for the design of multi-cultural systems. The work is part of a long-term study to adapt the International Children's Digi...
Luciana Cardoso de Castro Salgado, Clarisse Siecke...
Control architectures, such as the LAAS architecture [1], CLARATY [12] and HARPIC [9], have been developped to provide autonomy to robots. To achieve a robot’s task, these contr...
Mathias Paulin, Christian Bessiere, Jean Sallantin
We examine the role of sound design in pervasive mobile games. As a case study, we present the sound design and evaluation of a working prototype game called The Songs of North. A...
Inger Ekman, Laura Ermi, Jussi Lahti, Jani Nummela...