Tracking technologies, such as eye and head-tracking, provide novel techniques for interacting with video games. For instance, players can shoot with their eyes in a first person ...
We study the combined problem of approximating a surface by a quad mesh (or quad-dominant mesh) which on the one hand has planar faces, and which on the other hand is aestheticall...
Mirko Zadravec, Alexander Schiftner, Johannes Wall...
Massive Multiuser Virtual Environments (MMVEs) are rapidly expanding both in the number of users and complexity of interactions. Their needs of computational resources offer new ch...
Gennaro Cordasco, Rosario De Chiara, Ugo Erra, Vit...
We present Bonfire, a self-contained mobile computing system that uses two laptop-mounted laser micro-projectors to project an interactive display space to either side of a laptop...
Shaun K. Kane, Daniel Avrahami, Jacob O. Wobbrock,...
This paper presents the design and implementation of a Grid-enabled interactive analysis environment for handheld and other resource-limited computing devices. Handheld devices ar...
Arshad Ali, Ashiq Anjum, Tahir Azim, Julian J. Bun...