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SBP
2012
Springer
14 years 2 months ago
Creating Interaction Environments: Defining a Two-Sided Market Model of the Development and Dominance of Platforms
Interactions between individuals, both economic and social, are increasingly mediated by technological systems. Such platforms facilitate interactions by controlling and regularizi...
Walter E. Beyeler, Andjelka Kelic, Patrick D. Finl...
SI3D
2005
ACM
16 years 9 days ago
Interactive deformation of light fields
We present a software pipeline that enables an animator to deform light fields. The pipeline can be used to deform complex objects, such as furry toys, while maintaining photo-re...
Billy Chen, Eyal Ofek, Heung-Yeung Shum, Marc Levo...
IPPS
2002
IEEE
15 years 11 months ago
Java Mirrors: Building Blocks for Remote Interaction
Java mirror objects are building blocks for integrating web-based with high performance applications. This paper demonstrates the utility of mirror objects for construction of rem...
Yuan Chen, Karsten Schwan, David W. Rosen
ICVS
2001
Springer
15 years 11 months ago
A Real-Time Vision Module for Interactive Perceptual Agents
Interactive robotics demands real-time visual information about the environment. Real time vision processing, however, places a heavy load on the robot’s limited resources, and m...
Bruce A. Maxwell, Nathaniel Fairfield, Nikolas Joh...
ASM
2008
ASM
15 years 8 months ago
Modeling Workflows, Interaction Patterns, Web Services and Business Processes: The ASM-Based Approach
Abstract. We survey the use of the Abstract State Machines (ASM) method for a rigorous foundation of modeling and validating web services, workflows, interaction patterns and busin...
Egon Börger, Bernhard Thalheim