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ACMACE
2005
ACM
15 years 8 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
AVI
2006
15 years 8 months ago
Browsing through 3D representations of unstructured picture collections: an empirical study
The paper presents a 3D interactive representation of fairly large picture collections which facilitates browsing through unstructured sets of icons or pictures. Implementation of...
Olivier Christmann, Noelle Carbonell
GRAPHICSINTERFACE
2004
15 years 8 months ago
Exploring Gradient-Based Face Navigation Interfaces
We have created a gradient-based face navigation interface that allows users to explore a large face space based on an eigenface technique. This approach to synthesizing faces con...
Tzu-Pei Grace Chen, Sidney Fels
AIPS
1994
15 years 8 months ago
Using AI Planning Techniques to Automatically Generate Image Processing Procedures
This paper describes work on the Multimission VICARPlanner (MVP) system to automatically construct executable imageprocessing procedures for custom image processing requests for t...
Steve A. Chien
HUC
2010
Springer
15 years 7 months ago
Tasking networked CCTV cameras and mobile phones to identify and localize multiple people
We present a method to identify and localize people by leveraging existing CCTV camera infrastructure along with inertial sensors (accelerometer and magnetometer) within each pers...
Thiago Teixeira, Deokwoo Jung, Andreas Savvides