We present a method fortexturesynthesisbased on thesimulation of a process of local nonlinear interaction, called reaction-diffusion, which has been proposed as a model of biologi...
We present integration mechanisms for combining heterogeneous components in a situated information processing system, illustrated by a cognitive robot able to collaborate with a h...
Nick Hawes, Aaron Sloman, Jeremy Wyatt, Michael Zi...
We present Pattern-by-Example (PBE), a graphical language that allows users with little or no knowledge of pattern-matching and functional programming to define complex and optim...
This paper presents an analysis tool for comparative and collaborative evaluation of mobile artefact usage. Three scenarios were envisioned for the comparative dimension covering b...
Abstract. We designed and implemented a tangible game interface using projector-camera systems. The system offers a simple and quick setup and economic design. The projection onto...