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AVI
2000
15 years 8 months ago
An Architecture for Pen-based Interaction on Electronic Whiteboards
This paper describes the software architecture for our pen-based electronic whiteboard system, called Flatland. The design goal of Flatland is to support various activities on per...
Takeo Igarashi, W. Keith Edwards, Anthony LaMarca,...
EUROPAR
2010
Springer
15 years 7 months ago
Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations
Today, it is possible to associate multiple CPUs and multiple GPUs in a single shared memory architecture. Using these resources efficiently in a seamless way is a challenging issu...
Everton Hermann, Bruno Raffin, François Fau...
ADHOC
2010
97views more  ADHOC 2010»
15 years 7 months ago
Modeling and analysis of two-flow interactions in wireless networks
Abstract--Interference plays a complex and often defining role in the performance of wireless networks, especially in multi-hop scenarios. In the presence of interference, Carrier ...
Saquib Razak, Vinay Kolar, Nael B. Abu-Ghazaleh
JGTOOLS
2006
111views more  JGTOOLS 2006»
15 years 6 months ago
Stochastic Billboard Clouds for Interactive Foliage Rendering
We render tree foliage levels of detail (LODs) using a new adaptation of billboard clouds. Our contributions are a simple and efficient billboard cloud creation algorithm designed...
J. Dylan Lacewell, David Edwards, Peter Shirley, W...
PERVASIVE
2006
Springer
15 years 6 months ago
iCAP: Interactive Prototyping of Context-Aware Applications
Although numerous context-aware applications have been developed and there have been technological advances for acquiring contextual information, it is still difficult to develop a...
Anind K. Dey, Timothy Sohn, Sara Streng, Justin Ko...