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CVPR
2009
IEEE
17 years 1 months ago
Layered Graph Matching by Composite Cluster Sampling with Collaborative and Competitive Interactions
This paper studies a framework for matching an unknown number of corresponding structures in two images (shapes), motivated by detecting objects in cluttered background and lear...
Kun Zeng, Liang Lin, Song Chun Zhu, Xiaobai Liu
PPOPP
2009
ACM
16 years 7 months ago
Atomic quake: using transactional memory in an interactive multiplayer game server
Transactional Memory (TM) is being studied widely as a new technique for synchronizing concurrent accesses to shared memory data structures for use in multi-core systems. Much of ...
Adrián Cristal, Eduard Ayguadé, Fera...
SI3D
2009
ACM
16 years 1 months ago
A novel page-based data structure for interactive walkthroughs
Given a data layout of a large walkthrough scene, we present a novel and simple spatial hierarchy on the disk-pages of the layout that has notable advantages over a conventional s...
Behzad Sajadi, Yan Huang, Pablo Diaz-Gutierrez, Su...
WIAMIS
2009
IEEE
16 years 1 months ago
Adaptive gesture recognition in Human Computer Interaction
An adaptive, invariant to user performance fluctuation or noisy input signal, gesture recognition scheme is presented based on Self Organizing Maps, Markov Models and Levenshtein...
George Caridakis, Kostas Karpouzis, Athanasios I. ...
IV
2009
IEEE
173views Visualization» more  IV 2009»
16 years 1 months ago
MostVis: An Interactive Visualization Supporting Automotive Engineers in MOST Catalog Exploration
The MOST bus is a current bus technology for connecting multimedia components in cars, such as radios, navigation systems, or media players. The bus functionality is described in ...
Michael Sedlmair, Christian Bernhold, Daniel Herrs...