In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Interactive volume rendering methods such as texture-based slicing techniques and ray-casting have been well developed in recent years. The rendering performance is generally restr...
A fast design variation technique for mechanical systems is presented. It is used to interactively optimize mechanical characteristics while "self-assembling" or satisfy...
—Networks are widely used in modeling relational data often comprised of thousands of nodes and edges. This kind of data alone implies a challenge for its visualization as it is ...
In many AI domains such as product configuration, a user should interactively specify a solution that must satisfy a set of constraints. In such scenarios, offline compilation of ...
Henrik Reif Andersen, Tarik Hadzic, David Pisinger