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ICALT
2009
IEEE
15 years 10 months ago
Using Students' Devices and a No-to-Low Cost Online Tool to Support Interactive Experiential mLearning
The rapid evolution and ubiquitous use of mobile devices is an historical opportunity to improve experiential interactivity in education practices to support “deep” learning. ...
Andrew Litchfield, Ryszard Raban, Laurel Evelyn Dy...
JSAC
2007
78views more  JSAC 2007»
15 years 6 months ago
VMesh: Distributed Segment Storage for Peer-to-Peer Interactive Video Streaming
Abstract—Provisioning random access functions in peer-topeer on-demand video streaming is challenging, due to not only the asynchronous user interactivity but also the unpredicta...
Wai-Pun Ken Yiu, Xing Jin, Shueng-Han Gary Chan
CE
2004
153views more  CE 2004»
15 years 6 months ago
Let's get physical: The learning benefits of interacting in digitally augmented physical spaces
Much computer-based learning is largely passive, based primarily on task-based, exercise-driven interactions. We argue that computers have greater potential for promoting more act...
Sara Price, Yvonne Rogers
PSYCHNOLOGY
2007
89views more  PSYCHNOLOGY 2007»
15 years 6 months ago
Simple, Fast, Cheap: Success Factors for Interactive Multimedia Tools
This paper discusses key factors contributing to the “success” of interactive multimedia development tools in non ICT professional contexts. We define “success” in terms o...
Davide Bolchini, Nicoletta Di Blas, Franca Garzott...
IHI
2012
370views Healthcare» more  IHI 2012»
14 years 2 months ago
FUSE: a system for data-driven multi-level functional summarization of protein interaction networks
Despite recent progress in high-throughput experimental studies, systems level visualization and analysis of large protein interaction networks (ppi) remains a challenging task, g...
Boon-Siew Seah, Sourav S. Bhowmick, Charles Forbes...