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CHI
2005
ACM
16 years 7 months ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...
CHI
2004
ACM
16 years 7 months ago
Be a judge!: wearable wireless motion sensors for audience participation
In recent years the Olympic Games have undergone vast criticism due to perceived subjective scoring in judged events, as for example figure skating and gymnastics. Judges' sc...
Wolfgang Aigner, Martin Tomitsch, Miruna Stroe, Re...
CHI
2002
ACM
16 years 7 months ago
The augurscope: a mixed reality interface for outdoors
The augurscope is a portable mixed reality interface for outdoors. A tripod-mounted display is wheeled to different locations and rotated and tilted to view a virtual environment ...
Holger Schnädelbach, Boriana Koleva, Martin F...
CHI
2010
ACM
16 years 1 months ago
ManyNets: an interface for multiple network analysis and visualization
Traditional network analysis tools support analysts in studying a single network. ManyNets offers these analysts a powerful new approach that enables them to work on multiple netw...
Manuel Freire, Catherine Plaisant, Ben Shneiderman...
CHI
2010
ACM
16 years 1 months ago
Prefab: implementing advanced behaviors using pixel-based reverse engineering of interface structure
Current chasms between applications implemented with different user interface toolkits make it difficult to implement and explore potentially important interaction techniques in n...
Morgan Dixon, James Fogarty