This paper presents FOLKER, an annotation tool developed for the efficient transcription of natural, multi-party interaction in a conversation analysis framework. FOLKER is being ...
Since the state space of most games is a directed graph, many game-playing systems detect repeated positions with a transposition table. This approach can reduce search effort by ...
In this paper we present a fast and robust approach for simulating elasto-plastic materials and fracture in real time. Our method extends the warped stiffness finite element appro...
This paper argues for a joint development of an eye gaze -based, on-line communication aid running on a standard PC with a web -camera. Tracking software is to be provided as open...
John Paulin Hansen, Dan Witzner Hansen, Anders Sew...
The immense computational and adaptive power of the cerebral cortex emerges from the collective dynamics of large populations of interacting neurons. Thus, for theoretical investi...