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LREC
2010
138views Education» more  LREC 2010»
15 years 8 months ago
FOLKER: An Annotation Tool for Efficient Transcription of Natural, Multi-party Interaction
This paper presents FOLKER, an annotation tool developed for the efficient transcription of natural, multi-party interaction in a conversation analysis framework. FOLKER is being ...
Thomas Schmidt, Wilfried Schütte
AAAI
2004
15 years 8 months ago
A General Solution to the Graph History Interaction Problem
Since the state space of most games is a directed graph, many game-playing systems detect repeated positions with a transposition table. This approach can reduce search effort by ...
Akihiro Kishimoto, Martin Müller 0003
GRAPHICSINTERFACE
2004
15 years 8 months ago
Interactive Virtual Materials
In this paper we present a fast and robust approach for simulating elasto-plastic materials and fracture in real time. Our method extends the warped stiffness finite element appro...
Matthias Müller, Markus H. Gross
HCI
2001
15 years 8 months ago
Bringing gaze-based interaction back to basics
This paper argues for a joint development of an eye gaze -based, on-line communication aid running on a standard PC with a web -camera. Tracking software is to be provided as open...
John Paulin Hansen, Dan Witzner Hansen, Anders Sew...
IJON
2006
91views more  IJON 2006»
15 years 6 months ago
Event-based simulation strategy for conductance-based synaptic interactions and plasticity
The immense computational and adaptive power of the cerebral cortex emerges from the collective dynamics of large populations of interacting neurons. Thus, for theoretical investi...
Michelle Rudolph, Alain Destexhe