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ACMACE
2007
ACM
15 years 10 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
BMCBI
2010
153views more  BMCBI 2010»
15 years 6 months ago
PPLook: an automated data mining tool for protein-protein interaction
Background: Extracting and visualizing of protein-protein interaction (PPI) from text literatures are a meaningful topic in protein science. It assists the identification of inter...
Shao-Wu Zhang, Yao-Jun Li, Li Xia, Quan Pan
CHI
2009
ACM
16 years 7 months ago
Cheese cam: unconscious interaction between humans and a digital camera
In everyday life, humans interact with many products. In many of these interactions, a person performs an action with, toward, or in the vicinity of a product and then the product...
Boram Lee, Woohun Lee
CSCW
2008
ACM
15 years 8 months ago
Range: exploring implicit interaction through electronic whiteboard design
An important challenge in designing ubiquitous computing experiences is negotiating transitions between explicit and implicit interaction, such as how and when to provide users wi...
Wendy Ju, Brian A. Lee, Scott R. Klemmer
ISMAR
2006
IEEE
16 years 18 days ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas