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ACII
2007
Springer
16 years 22 days ago
Sound for A-Life Agents
in the form of light clusters (displayed in arrays of LEDs) and abstract electroacoustic sound — what we term low-fidelity embodiments. Thus, the architecture for such agents is...
Melanie Baljko, John Kamevaar, Nell Tenhaaf
TABLETOP
2006
IEEE
16 years 17 days ago
Augmented Coliseum: An Augmented Game Environment with Small Vehicles
We propose a novel display-based game environment using augmented reality technology with small robots. In this environment, the small robots can be augmented by a display image a...
Minoru Kojima, Maki Sugimoto, Akihiro Nakamura, Ma...
VL
1993
IEEE
147views Visual Languages» more  VL 1993»
15 years 10 months ago
Fractal Approaches for Visualizing Huge Hierarchies
This paper describes fractal approaches to the problems which associate with visualizing huge hierarchies. The geometrical characteristic of a fractal, selfsimilarity, allows user...
Hideki Koike, Hirotaka Yoshihara
C5
2004
IEEE
15 years 10 months ago
Free Software for a World in Motion
This paper focus the need for new educational software environments for exploration of global statistics. We present some concrete examples of highly interactive, non-linear, visu...
Anna Rosling Rönnlund, Ola Rosling
APVIS
2007
15 years 8 months ago
Interpreting large visual similarity matrices
Visual similarity matrices (VSMs) are a common technique for visualizing graphs and other types of relational data. While traditionally used for small data sets or well-ordered la...
Christopher Mueller, Benjamin Martin, Andrew Lumsd...