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CHI
2007
ACM
16 years 6 months ago
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
On traditional tables, people frequently use the third dimension to pile, sort and store objects. However, while effective and informative for organization, this use of the third ...
Mark S. Hancock, M. Sheelagh T. Carpendale, Andy C...
ICIP
2006
IEEE
16 years 8 months ago
Efficient Saliency-Based Repurposing Method
Images play a very relevant role in our daily life. People now can easily shoot and share pictures thanks to the exponential growth of the portable medias, such as digital cameras...
Olivier Le Meur, Xavier Castellani, Patrick Le Cal...
ICIP
1999
IEEE
16 years 8 months ago
Architecture of Embedded Video Processing in a Multimedia Chip-Set
A new chip-set for video display processing in a consumer television or set-top box is presented. Key aspect of the chip-set is a high flexibility and programmability of multi-win...
Egbert G. T. Jaspers, Peter H. N. de With
EGH
2005
Springer
16 years 7 hour ago
Fully procedural graphics
The growing application of user-defined programs within graphics processing units (GPUs) has transformed the fixed-function display pipeline into a largely programmable pipeline...
Turner Whitted, James T. Kajiya
VR
2002
IEEE
111views Virtual Reality» more  VR 2002»
15 years 11 months ago
Reflex HMD to Compensate Lag and Correction of Derivative Deformation
A Head Mounted Display system suffers largely from the time lag between human motion and the display output. The concept of Reflex HMD to compensate for the time lag is proposed a...
Ryugo Kijima, Takeo Ojika