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INTERACT
2007
15 years 7 months ago
Towards Applicable 3D User Interfaces for Everyday Working Environments
Desktop environments have proven to be a powerful user interface and are used as the de facto standard human-computer interaction paradigm for over 40 years. However, there is a ri...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
ACSAC
2009
IEEE
16 years 1 months ago
Analyzing and Detecting Malicious Flash Advertisements
—The amount of dynamic content on the web has been steadily increasing. Scripting languages such as JavaScript and browser extensions such as Adobe’s Flash have been instrument...
Sean Ford, Marco Cova, Christopher Kruegel, Giovan...
WCRE
2009
IEEE
16 years 1 months ago
Autumn Leaves: Curing the Window Plague in IDEs
—Navigating large software systems is difficult as the various artifacts are distributed in a huge space, while the relationships between different artifacts often remain hidden...
David Röthlisberger, Oscar Nierstrasz, St&eac...
IUI
2006
ACM
16 years 11 days ago
Activity-oriented context-aware adaptation assisting mobile geo-spatial activities
Human geospatial activities often involves the use of geographic information in mobile environment where the context of technology use is dynamic, complex, and unstable, creating ...
Guoray Cai, Yinkun Xue
INTETAIN
2005
Springer
15 years 12 months ago
Telepresence Techniques for Controlling Avatar Motion in First Person Games
First person games are computer games, in which the user experiences the virtual game world from an avatar’s view. This avatar is the user’s alter ego in the game. In this pape...
Henning Groenda, Fabian Nowak, Patrick Rö&szl...