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IVA
2005
Springer
16 years 10 days ago
An Objective Character Believability Evaluation Procedure for Multi-agent Story Generation Systems
Abstract. The ability to generate narrative is of importance to computer systems that wish to use story effectively for entertainment, training, or education. One of the focuses of...
Mark O. Riedl, R. Michael Young
ATAL
2004
Springer
16 years 7 days ago
A Study of Limited-Precision, Incremental Elicitation in Auctions
We investigate the design of iterative, limited-precision mechanisms for single-good auctions with dominant strategy equilibria. Our aim is to design mechanisms that minimize the ...
Alexander Kress, Craig Boutilier
ATAL
2004
Springer
16 years 7 days ago
A Pheromone-Based Utility Model for Collaborative Foraging
Multi-agent research often borrows from biology, where remarkable examples of collective intelligence may be found. One interesting example is ant colonies’ use of pheromones as...
Liviu Panait, Sean Luke
ECAI
2004
Springer
16 years 7 days ago
Tractability Results for Automatic Contracting
Abstract. Automated negotiation techniques have received considerable attention over the past decade, and much progress has been made in developing negotiation protocols and strate...
Paul E. Dunne, Michael Laurence, Michael Wooldridg...
ECAI
2004
Springer
16 years 7 days ago
From Knowledge-Based Programs to Graded Belief-Based Programs Part I: On-Line Reasoning
Knowledge-based programs (KBPs) are a powerful notion for expressing action policies in which branching conditions refer to implicit knowledge and call for a deliberation task at e...
Noël Laverny, Jérôme Lang
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