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ATAL
2010
Springer
15 years 7 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
ATAL
2010
Springer
15 years 7 months ago
Optimal social laws
Social laws have proved to be a powerful and theoretically elegant framework for coordination in multi-agent systems. Most existing models of social laws assume that a designer is...
Thomas Ågotnes, Michael Wooldridge
ATAL
2010
Springer
15 years 7 months ago
Linear options
Learning, planning, and representing knowledge in large state t multiple levels of temporal abstraction are key, long-standing challenges for building flexible autonomous agents. ...
Jonathan Sorg, Satinder P. Singh
ECRA
2002
180views more  ECRA 2002»
15 years 6 months ago
vCOM: Electronic commerce in a collaborative virtual world
Existing e-commerce applications on the web provide the users a relatively simple, browser-based interface to access available products. Customers are not provided with the same s...
Xiaojun Shen, T. Radakrishnan, Nicolas D. Georgana...
AI
2010
Springer
15 years 3 months ago
Robust solutions to Stackelberg games: Addressing bounded rationality and limited observations in human cognition
How do we build algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human interaction, such...
James Pita, Manish Jain, Milind Tambe, Fernando Or...
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