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ECAI
2006
Springer
15 years 10 months ago
Boolean Games Revisited
Abstract. Game theory is a widely used formal model for studying strategical interactions between agents. Boolean games [8] are two players, zero-sum static games where players...
Elise Bonzon, Marie-Christine Lagasquie-Schiex, J&...
ECAI
2006
Springer
15 years 10 months ago
Alternating-Offers Bargaining Under One-Sided Uncertainty on Deadlines
Abstract. Alternating-offers is the most prominent negotiation protocol for automatic bilateral bargaining. Nevertheless, in most settings it is still not known how two fully ratio...
Francesco Di Giunta, Nicola Gatti
AIIA
2009
Springer
15 years 10 months ago
Representing Excuses in Social Dependence Networks
In this paper, we propose a representation of excuses in the context of multiagent systems. We distinguish five classes of excuses, taking as starting point both jurisprudential an...
Guido Boella, Jan Broersen, Leendert van der Torre...
AIPS
2007
15 years 8 months ago
Angelic Semantics for High-Level Actions
High-level actions (HLAs) lie at the heart of hierarchical planning. Typically, an HLA admits multiple refinements into primitive action sequences. Correct descriptions of the ef...
Bhaskara Marthi, Stuart J. Russell, Jason Wolfe
AIIDE
2008
15 years 8 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
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