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225
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ATAL
2011
Springer
14 years 6 months ago
Using iterated reasoning to predict opponent strategies
The field of multiagent decision making is extending its tools from classical game theory by embracing reinforcement learning, statistical analysis, and opponent modeling. For ex...
Michael Wunder, Michael Kaisers, John Robert Yaros...
147
Voted
IAT
2009
IEEE
16 years 1 months ago
Introducing Communication in Dis-POMDPs with Finite State Machines
Distributed Partially Observable Markov Decision Problems (DisPOMDPs) are emerging as a popular approach for modeling sequential decision making in teams operating under uncertain...
Yuki Iwanari, Makoto Tasaki, Makoto Yokoo, Atsushi...
196
Voted
ATAL
2007
Springer
16 years 1 months ago
Normative system games
We develop a model of normative systems in which agents are assumed to have multiple goals of increasing priority, and investigate the computational complexity and game theoretic ...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...
220
Voted
SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
16 years 13 days ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
AAAI
2007
15 years 9 months ago
Equilibria in Heterogeneous Nonmonotonic Multi-Context Systems
We propose a general framework for multi-context reasoning which allows us to combine arbitrary monotonic and nonmonotonic logics. Nonmonotonic bridge rules are used to specify th...
Gerhard Brewka, Thomas Eiter
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