Personalised elearning is being heralded as one of the grand challenges of next generation learning systems, in particular, its ability to support greater effectiveness, efficiency...
Reasoning about agents that we observe in the world is challenging. Our available information is often limited to observations of the agent’s external behavior in the past and p...
H. Van Dyke Parunak, Sven Brueckner, Robert S. Mat...
In this paper, we present an online method for POMDPs, called RTBSS (Real-Time Belief Space Search), which is based on a look-ahead search to find the best action to execute at e...
We consider PAC learning of simple cooperative games, in which the coalitions are partitioned into "winning" and "losing" coalitions. We analyze the complexity...
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...